[SCENE] = [scene description] Make a 360-degree equirectangular panorama in 21:9 aspect ratio. Render the scene as a full spherical panorama with correct equirectangular projection. Set the entire environment strictly based on [SCENE]. Place the camera at the exact center of the scene with a fixed viewpoint. Design the environment as a continuous, circular world with no left or right edge. Ensure the first and last horizontal edges align perfectly. Distribute architecture, people, and objects evenly around the full 360Β° view. Use realistic real-world lighting, materials, and physical behavior. Keep sharp focus across the entire panorama. Use uniform natural daylight with no dominant light direction. Ensure lighting intensity and color remain consistent across the full 360Β° panorama. Treat the environment as lit by an evenly diffused sky dome rather than a single sun source. Apply soft global shadows that do not favor any horizontal direction. Avoid directional sunlight gradients that could cause seam lighting mismatches. Avoid modern elements, UI overlays, borders, frames, cropped views, fantasy styling, or broken panorama seams.
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