Please use Image 1 as a visual reference for the main character and Image 2 as a reference for combat movements and poses. Produce a 10-second vertical (9:16) anime-style battle video. Feature the exact same gothic female reaper character from Image 1: black hooded gothic dress, silver chains, cross decorations, lace details, long black hair, pale elegant face, glowing purple eyes, large decorated scythe, calm yet deadly beauty. Do not change her character setting, costume, hairstyle, weapon design, or dark fantasy atmosphere. [Style] High-end Japanese dark fantasy anime, premium 2.5D CG anime style, ultra-dynamic action, elegant yet intense speed, moonlit cemetery, blue ghost flames, black feathers, atmospheric fog, strong rim light, cinematic contrast, beautiful motion blur, sharp keyframes, premium action animation. [Core Motion Direction] She moves extremely fast while maintaining readability. Action should be lightning-fast, stylish, deadly, and cool. Utilize explosive acceleration, sharp deceleration, afterimages, arc-shaped energy trails, trailing movement of clothes and hair, chained secondary movements, and cinematic speed changes. Fast but not messy. All attacks must be clearly recognizable. No sluggish movement. [Scene Flow] 0.0β1.2s: Start with a close-up low-angle shot. She stands still in the cemetery holding the scythe vertically. Hood, hair, and chains sway in the wind. Blue ghost flames float around her. Her purple eyes glow more vividly. A very short silence before the storm. 1.2β2.0s: Instant explosive movement. She disappears from the screen in a high-speed dash, leaving dark afterimages and fluttering feathers. Camera pans quickly to follow. 2.0β3.2s: She reappears mid-motion and swings the scythe horizontally. Refer to the 'scythe-swinging attack pose' in Image 2. A bright crescent-shaped blue energy slash crosses the screen. Cloak flutters outward. Camera follows the blade's movement with intense motion blur. 3.2β4.4s: Immediately, she performs an upward slash. Refer to the upward slash pose in Image 2. The movement is extremely fast and elegant. Camera looks up following the weapon's trajectory. A vivid blue energy trail follows the scythe. 4.4β6.0s: She dives into an aerial spinning attack. Refer to the jump attack and spin-slash poses in Image 2. She spins at extreme speed in mid-air, creating a circle of blue energy. Hair, skirt, cloak, and silver chains spread outward due to strong centrifugal force. Camera quickly orbits her for a stylish anime action shot. 6.0β7.4s: Upon landing, she immediately transitions to a forward thrust attack. Refer to the aggressive thrusting battle pose in Image 2. Steps forward firmly, lunges, and thrusts the scythe toward the enemy/viewer. Camera pulls back sharply to emphasize the impact. Add a momentary freeze when the blade is fully extended for emphasis. 7.4β8.8s: She disappears again leaving afterimages and delivers a high-speed diagonal finishing slash. Use Image 2 as a reference for a dramatic finish pose. The final attack should feel faster than all previous actions. A giant blue slash arc runs through the screen. Black feathers and blue particles explode outward. 8.8β10.0s: She lands in a victory pose. Refer to the calm final posture in Image 2. Scythe held diagonally, cloak settling, chains swaying, blue particles fading. She looks calm, superior, and beautiful, as if the battle was effortless. End with a powerful low-angle hero shot with the moon behind her. [Animation Quality Rules] Extremely fast movement, clear readability between poses, strong anticipation and follow-through, clean silhouettes in all attacks, beautiful speed ramping, short impact freeze frames, stylish camera whip pans, dynamic low angles, heroic finish composition. [Important Anatomical Rules] Perfect anatomy, no bent wrists, no extra fingers, no overlapping arms, no hand deformation, weapon grip not floating, natural balance and weight with every landing and jump. [Directions to Avoid] No overall slow motion, no chaotic unreadable spins, no transformation into monsters, no extra weapons, no text, no subtitles, no logos, no UI overlay.
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