Monochrome grayscale illustration, 3D rendered character, clear instructional reference sheet, white background, comic-style grid layout, technical chart aesthetic. [Layout] 4Γ4 grid layout, 16 panels in total. Each panel is separated by thin black borders. Cells numbered 1-16, panels equal in size. [Character] Image 1 (Same character remains consistent in all panels) [Panel Structure - Each Cell] Top Left: Bold number badge + English title text Center: Full-body character pose illustration Bottom Left: English description text (3-4 lines) Overlay: Directional arrows showing motion flow and direction [Arrows/Motion Indicators] Curved arrows, straight arrows, and circular rotation indicators placed around the character to show motion flow. [Rendering Style] Highly detailed 3D sculpture style, soft studio lighting, subtle shadows, achromatic, grayscale shading, clean line art, game concept art quality. [Negative] No background scene, no tones, no other characters, no complex backgrounds.
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