AAWEA.ORG
AAWEA.ORG
AAWEA.ORG

Tokyo DisneySea Front-Row Battle UI

Tokyo DisneySea Front-Row Battle UI
๐Ÿ“ Prompt Template
Create a hyper-detailed comedic Japanese arcade fighting game screenshot styled like a versus battle scene, using a real-world photo aesthetic with game UI overlaid on top. The scene shows an intense mock battle between two groups of theme-park fans competing for the front row at an outdoor show plaza in Tokyo DisneySea. Use a wide 16:9 composition. In the background, clearly show Mediterranean Harbor and Mount Prometheus under bright daytime skies, with the waterfront and DisneySea architecture visible. In the foreground, show exactly 10 young adult people in winter casual clothing, split into 2 opposing teams of 5, physically leaning, grabbing, reaching, and shoving in a tug-of-war-like scrum over position, with exaggerated competitive body language and frozen action as if in a fighting game. Faces should be anonymized with soft blurred blocks. Add floating character labels above each person with levels and names in Japanese. The overall tone is absurdly realistic, like a real candid photo transformed into a polished arcade game battle screen.

Add a full Japanese fighting-game HUD with glossy blue-versus-red interface styling. At the very top, place a center stage title bar reading "ๆฑไบฌใƒ‡ใ‚ฃใ‚บใƒ‹ใƒผใ‚ทใƒผใ€€ใƒŸใƒƒใ‚ญใƒผๅบƒๅ ดใ€€ใ‚ทใƒงใƒผๆœ€ๅ‰ๅˆ—ใƒใƒˆใƒซ" and a large timer in the middle reading "TIME 89". In the top left, add a blue team header "PLAYER1" and team name "ๆœ€ๅ‰ๅˆ—ใ‚ฌใƒๅ‹ขA". In the top right, add a red team header "RIVAL" and team name "ใƒฉใ‚คใƒใƒซใ‚ฐใƒซใƒผใƒ—B". On the left side, stack exactly 5 blue player status panels with portraits, level, Japanese class-like nicknames, HP, SP, and BURST meters. The 5 left-side labels are: "Lv.25 ใ‚ฌใƒๅ‹ขใƒชใƒผใƒ€ใƒผ ใƒฆใ‚ฆใ‚ญ", "Lv.24 ็ญ‹่‚‰ใƒžใƒณ ใ‚ฟใ‚ฑใ‚ท", "Lv.23 ็œผ้กใ‚ชใ‚ฟใ‚ฏ ใ‚ทใƒณใ‚ธ", "Lv.23 ้–‹่ง’ๅฟƒMAX ใ‚ฑใƒณใƒˆ", "Lv.22 ใ‚ตใƒใƒผใƒˆ่ฆๅ“ก ใƒชใƒงใ‚ฆ". On the right side, stack exactly 5 red rival status panels with the labels: "Lv.27 ใƒฉใ‚คใƒใƒซใƒชใƒผใƒ€ใƒผ ใƒ€ใ‚คใ‚ญ", "Lv.26 ใƒ‘ใƒฏใƒ•ใƒซไปฃ่กจ ใƒžใ‚ตใƒซ", "Lv.24 ๆˆฆ็•ฅๅฎถ ใ‚ณใ‚ฆใ‚ธ", "Lv.23 ็†ฑ่ก€ๆผข ใƒชใ‚ฏ", "Lv.22 ใ‚ตใƒใƒผใƒˆๅฅณๅญ ใ‚ตใ‚ญ". Each panel should include numeric HP and SP values and segmented BURST gauges, styled like a Japanese arcade RPG-fighter interface.

Place exactly 10 in-battle nameplates above the fighters in the center scene, color-coded blue for the left team and red for the right team. The 10 labels are: "Lv.24 ใ‚ฟใ‚ฑใ‚ท", "Lv.25 ใƒฆใ‚ฆใ‚ญ", "Lv.23 ใ‚ทใƒณใ‚ธ", "Lv.23 ใ‚ฑใƒณใƒˆ", "Lv.22 ใƒชใƒงใ‚ฆ", "Lv.27 ใƒ€ใ‚คใ‚ญ", "Lv.26 ใƒžใ‚ตใƒซ", "Lv.23 ใƒชใ‚ฏ", "Lv.22 ใ‚ตใ‚ญ", "Lv.22 ใƒŸใ‚ตใ‚ญ".

At the lower left, add a skill menu titled "ใ‚นใ‚ญใƒซ" listing exactly 5 skills with SP costs: "ใƒ€ใƒƒใ‚ทใƒฅ็ชๆ’ƒ SP 20", "่‚ฉๆŠผใ—ๅผทๅฅช SP 25", "่ท็‰ฉใงๅ ดๆ‰€็ขบไฟ SP 15", "ใƒญใƒผใƒ—ใใใ‚Š SP 10", "ๆœฌๆฐ—ใฎๆ นๆ€ง SP 50". Beneath that, add a dark description box explaining the highlighted skill "ๆœฌๆฐ—ใฎๆ นๆ€ง" with the Japanese text: "ๆฐ—ๅˆใง็›ธๆ‰‹ใ‚’ๅจๅœงใ—ใ€ใฉใ‹ใ™๏ผ ไธ€ๅฎšๆ™‚้–“ใ€็›ธๆ‰‹ใŒๆ€ฏใฟใ‚„ใ™ใใชใ‚‹๏ผ ๏ผˆใƒใƒผใ‚นใƒˆใ‚ฒใƒผใ‚ธใ‚’ๅคงใใๆถˆ่ฒปใ™ใ‚‹๏ผ‰ ๅŠนๆžœๆ™‚้–“๏ผš10็ง’".

At the bottom center, add an item menu titled "ใ‚ขใ‚คใƒ†ใƒ " with exactly 5 item slots showing icons and counts: a water bottle "x3", a folded purple towel "x2", a blue drawstring bag "x1", a gray backpack "x1", and a boxed meal "x2". At the lower right, add a quest panel titled "ใ‚ฏใ‚จใ‚นใƒˆ" with the mission text "ใ‚ทใƒงใƒผ้–‹ๅง‹ใพใงใซๆœ€ๅ‰ๅˆ—ใ‚’ๆญปๅฎˆใ—ใ‚๏ผ" and condition text "ๆกไปถ๏ผšใƒฉใ‚คใƒใƒซใ‚ฐใƒซใƒผใƒ—ใ‚’ๅ…จๅ“กๅพŒใ‚ใซๆŠผใ—ๆˆปใ›๏ผ" and countdown text "ใ‚ทใƒงใƒผ้–‹ๅง‹ใพใง๏ผš02:30". Beside it, add a mini-map titled "ใƒŸใƒƒใ‚ญใƒผๅบƒๅ ดMAP" showing red and blue dots for both teams in the plaza. Along the very bottom edge, include small controller prompts in Japanese for actions such as skill use, item use, grab/push, and dash.

Use dramatic, saturated lighting, crisp detail, realistic clothing folds, authentic plaza stone pavement, and a high-end Japanese game screenshot look. The image should feel like a ridiculous but believable crossover between a real Tokyo DisneySea crowd photo and a competitive arcade battle game interface.
๐Ÿ’ก About This Prompt

A comedic realistic game-style screenshot showing two rival fan groups battling for the front row at Tokyo DisneySea, useful for parody arcade fighting game visuals.

๏ฟฝ
ใฟใฃใ“
@ใฟใฃใ“
Metadata
Published Jun 12, 2026
Model
GPT Image 2 10 cr/run
Category
Architecture
0
Likes
1
Views
0
Shares
0
Comments
0
Bookmarks
0
Uses
โšก TRY IT NOW
Share Now

0 Comments

Sign in to join the discussion
๐Ÿ’ฌ
No comments yet. Be the first!

๐Ÿ‘ฅ Co-learning Circle 0

Observe other members' variables & configurations, and click "Study & Retry" to instantly import settings and practice!

๐Ÿ‘ฅ
No users have run this prompt yet.
Preview